2026-04-25 09:19:41 UTC Unknown platform. Ren'Py 8.2.0.24012702 Version: Ren'Py 8.2.0.24012702 Early init took 0.15s Early init took 0.15s Loading error handling took 0.17s Loading error handling took 0.17s Loading script took 1.54s Loading script took 1.54s Loading save slot metadata took 0.07s Loading save slot metadata took 0.07s Loading persistent took 0.00s Loading persistent took 0.00s Set script version to: (8, 2, 0) [URW] Universal Ren'Py Walkthrough System v2.0.0 loaded [URW] All modules loaded successfully - Ready to assist! Running init code took 0.45s Running init code took 0.45s Loading analysis data took 0.04s Loading analysis data took 0.04s Analyze and compile ATL took 0.02s Analyze and compile ATL took 0.02s Reloading save slot metadata took 0.06s Reloading save slot metadata took 0.06s Index archives took 0.00s Index archives took 0.00s Dump and make backups took 0.00s Dump and make backups took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc took 0.15s Initial gc took 0.15s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.15s Init translation took 0.15s Build styles took 0.00s Build styles took 0.00s Load screen analysis took 0.06s Load screen analysis took 0.06s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.10s Prepare screens took 0.10s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.28s Interface start took 0.28s Initializing gles2 renderer: primary display bounds: (0, 0, 2688, 1216) swap interval: 1 frames Fullscreen mode. Vendor: "b'Qualcomm'" Renderer: b'Adreno (TM) 830' Version: b'OpenGL ES 3.2 V@0800.40 (GIT@0fd63a2c96, I5538b87673, 1746190042) (Date:05/02/25)' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2688, 1216) drawable=(2688, 1216) Full traceback: File "renpy/common/00start.rpy", line 211, in script call call _gl_test File "renpy/common/00gltest.rpy", line 388, in script $ __gl_test() File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/ast.py", line 823, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/python.py", line 1178, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/00gltest.rpy", line 388, in $ __gl_test() File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test _gl_performance_test() File "renpy/common/00gltest.rpy", line 340, in _gl_performance_test ui.interact(suppress_underlay=True, suppress_overlay=True) File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/ui.py", line 301, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/display/core.py", line 2122, in interact self.start() File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/display/core.py", line 1005, in start self.set_mode() File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/display/core.py", line 1325, in set_mode if draw.init(virtual_size): File "gl2draw.pyx", line 510, in renpy.gl2.gl2draw.GL2Draw.init File "gl2draw.pyx", line 614, in renpy.gl2.gl2draw.GL2Draw.on_resize File "gl2draw.pyx", line 754, in renpy.gl2.gl2draw.GL2Draw.init_fbo AttributeError: module 'renpy.config' has no attribute 'max_texture_size' While running game code: File "renpy/common/00start.rpy", line 211, in script call call _gl_test File "renpy/common/00gltest.rpy", line 388, in script $ __gl_test() File "renpy/common/00gltest.rpy", line 388, in $ __gl_test() File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test _gl_performance_test() File "renpy/common/00gltest.rpy", line 340, in _gl_performance_test ui.interact(suppress_underlay=True, suppress_overlay=True) AttributeError: module 'renpy.config' has no attribute 'max_texture_size' Full traceback: File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/bootstrap.py", line 359, in bootstrap renpy.main.main() File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/main.py", line 635, in main run(restart) File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/main.py", line 145, in run renpy.execution.run_context(True) File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/execution.py", line 955, in run_context context.run() File "renpy/common/00start.rpy", line 211, in script call call _gl_test File "renpy/common/00gltest.rpy", line 388, in script $ __gl_test() File "lib/python3.9/future/utils/__init__.py", line 444, in raise_ File "renpy/common/00start.rpy", line 211, in script call call _gl_test File "renpy/common/00gltest.rpy", line 388, in script $ __gl_test() File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/ast.py", line 823, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/python.py", line 1178, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/00gltest.rpy", line 388, in $ __gl_test() File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test _gl_performance_test() File "renpy/common/00gltest.rpy", line 340, in _gl_performance_test ui.interact(suppress_underlay=True, suppress_overlay=True) File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/ui.py", line 301, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/display/core.py", line 2122, in interact self.start() File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/display/core.py", line 1005, in start self.set_mode() File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/display/core.py", line 1325, in set_mode if draw.init(virtual_size): File "gl2draw.pyx", line 510, in renpy.gl2.gl2draw.GL2Draw.init File "gl2draw.pyx", line 614, in renpy.gl2.gl2draw.GL2Draw.on_resize File "gl2draw.pyx", line 754, in renpy.gl2.gl2draw.GL2Draw.init_fbo AttributeError: module 'renpy.config' has no attribute 'max_texture_size' While running game code: File "renpy/common/00start.rpy", line 211, in script call call _gl_test File "renpy/common/00gltest.rpy", line 388, in script $ __gl_test() File "renpy/common/00start.rpy", line 211, in script call call _gl_test File "renpy/common/00gltest.rpy", line 388, in script $ __gl_test() File "renpy/common/00gltest.rpy", line 388, in $ __gl_test() File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test _gl_performance_test() File "renpy/common/00gltest.rpy", line 340, in _gl_performance_test ui.interact(suppress_underlay=True, suppress_overlay=True) AttributeError: module 'renpy.config' has no attribute 'max_texture_size'