I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00start.rpy", line 211, in script call call _gl_test File "renpy/common/00gltest.rpy", line 388, in script $ __gl_test() File "renpy/common/00start.rpy", line 211, in script call call _gl_test File "renpy/common/00gltest.rpy", line 388, in script $ __gl_test() File "renpy/common/00gltest.rpy", line 388, in $ __gl_test() File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test _gl_performance_test() File "renpy/common/00gltest.rpy", line 340, in _gl_performance_test ui.interact(suppress_underlay=True, suppress_overlay=True) AttributeError: module 'renpy.config' has no attribute 'max_texture_size' -- Full Traceback ------------------------------------------------------------ Full traceback: File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/bootstrap.py", line 359, in bootstrap renpy.main.main() File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/main.py", line 635, in main run(restart) File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/main.py", line 145, in run renpy.execution.run_context(True) File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/execution.py", line 955, in run_context context.run() File "renpy/common/00start.rpy", line 211, in script call call _gl_test File "renpy/common/00gltest.rpy", line 388, in script $ __gl_test() File "lib/python3.9/future/utils/__init__.py", line 444, in raise_ File "renpy/common/00start.rpy", line 211, in script call call _gl_test File "renpy/common/00gltest.rpy", line 388, in script $ __gl_test() File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/ast.py", line 823, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/python.py", line 1178, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/00gltest.rpy", line 388, in $ __gl_test() File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test _gl_performance_test() File "renpy/common/00gltest.rpy", line 340, in _gl_performance_test ui.interact(suppress_underlay=True, suppress_overlay=True) File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/ui.py", line 301, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/display/core.py", line 2122, in interact self.start() File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/display/core.py", line 1005, in start self.set_mode() File "/storage/emulated/0/MTool/Games/Por(n)tals-0.4-pc/renpy/display/core.py", line 1325, in set_mode if draw.init(virtual_size): File "gl2draw.pyx", line 510, in renpy.gl2.gl2draw.GL2Draw.init File "gl2draw.pyx", line 614, in renpy.gl2.gl2draw.GL2Draw.on_resize File "gl2draw.pyx", line 754, in renpy.gl2.gl2draw.GL2Draw.init_fbo AttributeError: module 'renpy.config' has no attribute 'max_texture_size'